Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Mar 28, 2006, 11:42 PM // 23:42   #221
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Advertisement

Disable Ads
Default

Quote:
Originally Posted by jibikao
Cleave is pretty good in PvE. Better than Eviscerate in PvE.
No, no it's not.
__________________
People are stupid.
Savio is offline   Reply With Quote
Old Mar 28, 2006, 11:59 PM // 23:59   #222
Wilds Pathfinder
 
Mysterial's Avatar
 
Join Date: Aug 2005
Guild: Servants of Fortuna
Profession: E/Me
Default

Quote:
Originally Posted by snikerz
totally right about arcane langour, i tried and tried to make it work, i thought, yeah exsaution on a monk yeh thats gonna screw him hard, i even used archane echo, but any monk with a brain will wait a small period of 5 seconds out, and even if he manages to cast 1 spell and happens to be exsausted, woop de doo, i think blackout does a better job.
And it's not like that spell is better against other casters, either, since many spells for them (especially Elementalists) take so long to cast the duration will run out before you exhaust them much even if they cast right through it.
Mysterial is offline   Reply With Quote
Old Mar 29, 2006, 12:41 AM // 00:41   #223
Lion's Arch Merchant
 
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
Default

On the post about lightning surge being a waste of elite.. 16 Air magic + lightning surge + orb = dead monk
blackbane is offline   Reply With Quote
Old Mar 29, 2006, 12:58 AM // 00:58   #224
Wilds Pathfinder
 
Mysterial's Avatar
 
Join Date: Aug 2005
Guild: Servants of Fortuna
Profession: E/Me
Default

Quote:
Originally Posted by blackbane
On the post about lightning surge being a waste of elite.. 16 Air magic + lightning surge + orb = dead monk
No, it's 246 damage against 60 armor, not even half the monk's health. And if the monk has played the game much, he'll know to slip in Reversal right before it lands, or remove the hex, or even just run away, since if you run and the Lightning Orb is cast immediately following Surge, it will almost always miss. Which is why the "after 3 seconds" mechanic is broken. It's crazy strong against newbies who don't know what to do about it and near useless against people who do, so it has to be costed against the unrealistic scenario of the target just sitting there waiting for the damage to hit him even though you'll rarely if ever get that in serious PvP play.
Mysterial is offline   Reply With Quote
Old Mar 29, 2006, 01:13 AM // 01:13   #225
Jungle Guide
 
Minus Sign's Avatar
 
Join Date: Feb 2006
Profession: Mo/N
Default

Quote:
Originally Posted by Ensign
The really terrible elites are those which are so bad that even when it has the effect you want you won't run it because it's so bad. Prominent examples are Mind Freeze and Skull Crack.
Mind Freeze+Malestorm in an ice build=6second shutdown plus damage and further spike potential to kiters. Follow that with Obsidian Flame in hydro/earth builds and somethings goanna die

It's not a great Elite skill, but it has its uses and stands out "enough" to earn an Elite slot...else it would be abused. Increased slow time would increase it's play in builds. Translation: unnerf it Anet!

Now, Mind Burn saw little play on my skillbar when I had my ele(some of that is personal prefference though). neither did Obsidian Flesh; if i'm going to be slowed with each use, I'd rather take Ward against Harm and trust to kites when I have to instead of being "stuck" by my own spell effects when armor ignoring spikes start training on me.

But like I said before: Ether Renewal...why???

Quote:
Originally Posted by jibikao
Cleave is pretty good in PvE. Better than Eviscerate in PvE.
Cleave+For Great Justice=1 skill spike for 15 seconds. Not bad, but there are better ways to do it. It earns its {E}, but only because of charge time.

Last edited by Minus Sign; Mar 29, 2006 at 01:35 AM // 01:35..
Minus Sign is offline   Reply With Quote
Old Mar 29, 2006, 01:20 AM // 01:20   #226
Lion's Arch Merchant
 
Join Date: Dec 2005
Profession: Mo/W
Default

OoB and Glimmering Mark.

I'm still upset about the OoB nerf.
Rukmedes is offline   Reply With Quote
Old Mar 29, 2006, 01:26 AM // 01:26   #227
Forge Runner
 
thor hammerbane's Avatar
 
Join Date: Jun 2005
Location: Dark Side of the Moon
Guild: Fat Kids Are Hard To Kid[nap]
Default

Keystone signet has to have it, untill factions comes out though. When it comes out...well, thats a new story
thor hammerbane is offline   Reply With Quote
Old Mar 29, 2006, 01:29 AM // 01:29   #228
Academy Page
 
Cade's Avatar
 
Join Date: Mar 2006
Guild: Knights of The Scorched Earth
Profession: W/
Default

Hundred blades.
Sure, its not THAT bad, but it merely does a second attack, with no damage boost, and shouldnt be elite. What i say puts it as the worst is the fact that you have to wait until the end of the game to get it, and its too sorry of an attack to have to use your only elite spot IMO
Cade is offline   Reply With Quote
Old Mar 29, 2006, 01:35 AM // 01:35   #229
Lion's Arch Merchant
 
Join Date: Dec 2005
Profession: Mo/W
Default

.....Hundred blades has a 100% damage increase, try again, and Hundred blades is a good elite. just that Charge is better.

Keystone signet is far from bad even in Prophecies, I have a few builds that can use it
Rukmedes is offline   Reply With Quote
Old Mar 29, 2006, 03:24 AM // 03:24   #230
Wilds Pathfinder
 
sh4ft3d's Avatar
 
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
Default

Quote:
Originally Posted by Str0b0
Oh it has it's uses but it is not necessary nor is it the only reason that UW trap groups work. However the aggravation of getting it versus the limited utility of it make it one of the worst elites ever in my opinion.
I got it with relative ease. Get a group willing to work with you the whole time, and you'll be fine. If you don't have it already, I would be happy to help you out.
sh4ft3d is offline   Reply With Quote
Old Mar 29, 2006, 03:29 AM // 03:29   #231
Lion's Arch Merchant
 
Khift's Avatar
 
Join Date: Jun 2005
Guild: Ego Trip From Rank [ZERO]
Profession: P/
Default

Warrior: Hundred Blades

Cyclone Axe FTW. Anyone who uses this useless elite has obviously never used an axe.



Elementalist: Ward Against Harm

It's like Ward Against Melee and Ward Against Elements put together, right? No, not really. It provides a measly benefit for your elite slot... Just not worth it. Not even in an area filled with fire damage.



Monk: Unyielding Aura

Sure, it allows you to be a puppet master, but really, who uses it any longer, since it was made to exploit corpses? The only potential use before was in a PvP MM build, but now...



Mesmer: Mantra of Recovery

Keystone Signet gives it a run for it's money, but there are several good signets coming with factions and more destined to arrive with future expansion packs. However... Mantra of Recovery lets you spend tons of energy in order to spend your energy faster! Yeah! Lets do the opposite of what most elites do: energy management!



Necromancer: Grenth's Balance

Lets use my elite slot to accomplish a minor self heal and damage spell! Yeah!



Ranger: Greater Conflagration

This was actually a tough one -- none of the ranger elites are currently completely unusable. (Especially Quick Shot. If you've ever used it, you'd know that the best part about Quick Shot is it's recharge -- and so, with a zealous bow string and 13 expertise you can use Quick Shot to infinitely spam bow attacks, once per second, far faster than any stance or other skill can speed you up.) However, turning everything to fire damage just isn't something that's worth spending your elite on. It's got some uses, unlike some of the other skills on this list, but it's still pretty bad.




Factions Edition!

Warrior: Triple Chop

Although Shove gives it a run for it's money, Triple Chop is just like Hundred Blades: It's utterly useless. Cyclone Axe FTW!



Ranger: Heal As One

Yeah! Lets be bestest buddies with my pet!




Necromancer: Spoil Victor

Hmm, lets see: It has a specific and rare activation and a small effect when it activates... I think we have a winner!



Mesmer: Recurring Insanity

Well, lets see: Medium energy cost, high recharge time, a small amount of degen over a medium duration... but look! It can be kept up indefinitely!




Elementalist: Ride the Lightning

Medium energy cost, high recharge, medium damage, a very bad side effect, and oh look! Exhaustion. Beautiful.




Monk: Ray of Judgement

High energy cost, high recharge, medium AoE damage, and a very bad side effect, but look, it hoses MM's!




Assassin: Seeping Wound

Hey, I know, lets add a measly amount of degen with my elite! But, of course, this degen won't exist unless the opponent is bleeding or poison. Because it'd be broken if it weren't for that clause. Yeah.




Ritualist: Preservation

A three second casting time spirit that, four seconds after you summon it, starts healing nearby allies completely at random, just doesn't cut it. If only it could summon a healer henchie, though...
Khift is offline   Reply With Quote
Old Mar 29, 2006, 04:27 AM // 04:27   #232
Lion's Arch Merchant
 
Join Date: Dec 2005
Profession: Mo/W
Default

Sigh, learn to be a warrior outside PvE before talking. Sure Eviscerate and Charge are the best, but Triple chop and Hundred blades are far from bad.

Cyclone axe is massivly horrible in PvP, I actually laugh out loud when I see someone run it in PvP.

Quote:
Originally Posted by Khift
Elementalist: Ride the Lightning

Medium energy cost, high recharge, medium damage, a very bad side effect, and oh look! Exhaustion. Beautiful.
That one made me chuckle a little. Remember far back, probably before you knew what PvP ment, W/E were rampant. Destryoing everything. With what skill? GALE! What does Gale do? EXHAUSTION. This skill is by no means bad, I think it is you who is bad.

Nice try though.

Last edited by Rukmedes; Mar 29, 2006 at 04:31 AM // 04:31..
Rukmedes is offline   Reply With Quote
Old Mar 29, 2006, 05:12 AM // 05:12   #233
Perfectly Elocuted
 
SnipiousMax's Avatar
 
Join Date: Sep 2005
Default

Quote:
Originally Posted by Thom
Practiced Stance-Stances don't stack, preperations don't stack. Oath shot is going to be more useful in all but the most silly builds. If you really want to spam choking gas, go have fun. Mimicry+Practiced stance+Incidendiary arrows=a mediocre interrupt build with a stance that needs to be up.
This one get's my vote. Most Preps (at least the useful ones) are 24 sec duration with a 12 sec recharge. So um....what does this stance do then?

Last edited by SnipiousMax; Mar 29, 2006 at 05:21 AM // 05:21..
SnipiousMax is offline   Reply With Quote
Old Mar 29, 2006, 05:19 AM // 05:19   #234
Lion's Arch Merchant
 
Join Date: Dec 2005
Profession: Mo/W
Default

I agree, just run Incindiary AND Choking gas. Even though both skills are not that great.
Rukmedes is offline   Reply With Quote
Old Mar 29, 2006, 10:10 AM // 10:10   #235
Krytan Explorer
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Minus Sign
Mind Freeze+Malestorm in an ice build=6second shutdown plus damage and further spike potential to kiters. Follow that with Obsidian Flame in hydro/earth builds and somethings goanna die

Cleave+For Great Justice=1 skill spike for 15 seconds. Not bad, but there are better ways to do it. It earns its {E}, but only because of charge time.
Right. It's a 10 second shutdown if you have only one monk that can't remove a hex on himself during the 4 second Maelstrom cast...and I'm sure your Hydro/Earth build is just awesome without a way to mitigate that exhaustion...

Mind Freeze is crappy because it deals crappy damage, it's a conditional snare, AND it causes exhaustion. Almost always, a skill that does too much does nothing well.

Cleave + FGJ = 1.5 strikes of adrenaline for a 4 strike skill. If anyone gets 'spiked' by this elite combo, then there's only one option - uninstall.

The 'blind' elites seem to be the worst - Glimmering Mark and Signet of Midnight. In Mark you have a skill that's has no use anywhere in the game, and in Signet of Midnight you have a skill that's been basically balanced for Competition Arenas. At least with Practiced Stance you can combine with Choking Gas for a viable AoE interrupt, but when Signet of Midnight + Plague Touch is your elite combo...
Rustjive is offline   Reply With Quote
Old Mar 29, 2006, 11:48 AM // 11:48   #236
Academy Page
 
Join Date: Mar 2006
Guild: Angelic Knights of Ascalon
Profession: N/Mo
Default

Would you guys mind posting what the effect of the spells are when you post them? It just makes it so I don't have to run to guildwiki everytime a new spell is mentioned. Thanks!
Dead Phlox is offline   Reply With Quote
Old Mar 29, 2006, 02:51 PM // 14:51   #237
Desert Nomad
 
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
Default

Quote:
Originally Posted by sh4ft3d
I got it with relative ease. Get a group willing to work with you the whole time, and you'll be fine. If you don't have it already, I would be happy to help you out.

I got a long series of absolutely rancid PUGs 27 of them to be exact. Can't get past THK otherwise I'm fairly certain I could cap it with nothing but henchies. 27 THK failures is frustrating. I wish they had left the elites spread out more. I'd love the help though and appreciate the offer. I have a day off tomorrow so maybe if I can catch you around then.
Str0b0 is offline   Reply With Quote
Old Mar 29, 2006, 04:24 PM // 16:24   #238
Krytan Explorer
 
Join Date: Dec 2005
Guild: TEOC
Profession: W/N
Default

Hundred Blades strikes everything twice, thats twice as much adrenal than cyclone axe can muster if you know how to position for hundredblades.

vs 5 foes? Galrath, Final, HB, Galrath, Final combo strike you as useless?
Raxxman is offline   Reply With Quote
Old Mar 29, 2006, 04:44 PM // 16:44   #239
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Quote:
Originally Posted by Rustjive
The 'blind' elites seem to be the worst - Glimmering Mark and Signet of Midnight. In Mark you have a skill that's has no use anywhere in the game, and in Signet of Midnight you have a skill that's been basically balanced for Competition Arenas. At least with Practiced Stance you can combine with Choking Gas for a viable AoE interrupt, but when Signet of Midnight + Plague Touch is your elite combo...

Signet of Midnight is a 15 seconds being blind and 15 seconds of recharge. You can use it right after it finishes. Off course Plague Touch and Epidemic with it is a great combo against warriors and assassins.

Keystone Signet is not very useful, for now, but with the new skills in Factions, this one will get, at least, a place in GW.

Incediary Arrow, already use it and love it (dont care about recharge and duration). Again, when Faction comes out, mix it with needle arrows.

My vote goes for Practiced Stance. Except PS+ Chocking Gas, I think its useless for the others.
Francis Demeules is offline   Reply With Quote
Old Mar 29, 2006, 05:46 PM // 17:46   #240
Grotto Attendant
 
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
Default

Ok, If you read my post a few pages back I think it was, I'd liek to fix an error I think I made. I was reading off a list of elites on GuidWiki, and one skill at that time was I think mistakingly called an elite when it isnt one. Without the actual skills in the game at the priest to check it with you can see where the mistake came from.

Thank you.


As for Practiced Stance. There are a few more non-elite preps that would benefit from it in Factions, but all in all it would be much more effective as a non-elite so you could use it with Inced. arrows or Trappers Focus/etc.
Former Ruling is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Worst Skill in the Game Rico Carridan The Campfire 385 Sep 16, 2006 11:10 AM // 11:10
Getting Elite Skill TomD22 Questions & Answers 8 Aug 07, 2005 10:41 AM // 10:41
Optimus88 Questions & Answers 1 Jul 08, 2005 01:50 AM // 01:50
W/Mo which elite skill would you use? Ishamael Sedai The Campfire 1 May 06, 2005 01:26 PM // 13:26
[WP]Berserker Questions & Answers 2 Apr 25, 2005 04:37 PM // 16:37


All times are GMT. The time now is 08:13 PM // 20:13.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("